Player Development

Our Player Development Staff is anchored by Jamel Harris, known for his brand Durrty Work has joined our staff and brought nothing shy of greatness to Daniels Prep Athletics.

Alcott School Route 15/AM

Our Young Pre classroom is for ages his age group is working on developing their fine and gross motor skills. Our Young Pre classroom is for ages his age group is working on developing their fine and gross motor skills.

Time Location
07:00 Fenn school
07:15 128 main street
07:25 Main street and cottage
07:28 Bartlett Hill rd & Monument St
07:30 Alcott elementary school
07:35 Main street and cottage
07:45 ED School
Time Location
07:00 Fenn school
07:15 128 main street
07:25 Main street and cottage
07:28 Bartlett Hill rd & Monument St
07:30 Alcott elementary school
07:35 Main street and cottage
07:45 ED School
Time Location
07:00 Fenn school
07:15 128 main street
07:25 Main street and cottage
07:28 Bartlett Hill rd & Monument St
07:30 Alcott elementary school
07:35 Main street and cottage
07:45 ED School
Time Location
07:00 Fenn school
07:15 128 main street
07:25 Main street and cottage
07:28 Bartlett Hill rd & Monument St
07:30 Alcott elementary school
07:35 Main street and cottage
07:45 ED School
Time Location
07:00 Fenn school
07:15 128 main street
07:25 Main street and cottage
07:28 Bartlett Hill rd & Monument St
07:30 Alcott elementary school
07:35 Main street and cottage
07:45 ED School

Four level of Player Development

Learn fundamental movement skills and build overall motor skills. Participation once or twice per week in basketball but daily participation in other sport activity is essential for further excellence. Group skill competitions recommended throughout the level. Introduction to team principles/concepts ONLY, avoid actual 5×5 competition until fundamentals are further developed.

Learn all fundamental and basic basketball-specific skills, establish building blocks for overall basketball skills. 70% of time is spent on individual fundamental training and only 30% of the time is spent on actual game competition. Teach position concepts, but DO NOT assign player positions at any point in the level. Divide actual competition between special games (1×1, 2×2, 3×3, skill games) and 5×5 play, trying not to focus on actual 5×5 competition until later in the level.

Build the aerobic base, build strength towards the end of the level and further develop overall basketball skills. Build the “engine” and consolidate basketball skills. Early in the level, 60% of the time is spent on individual training and 40% is spent on competition including 5×5 play, special games (1×1, 2×2, 3×3, skill games) as well as team-oriented practices. Later in the level, depending on mastery of skills, the switch can be made to a 50:50 training to competition ratio and positions can be assigned.

Maximize fitness and competition preparation as well as individual and position-specific skills. Optimize the “engine” of skills and performance. Training to competition ratio in this phase shifts to 25:75, understanding that the competition percentage includes team-oriented practices and other competition-specific preparations.

The stages that follow serve as building blocks for the four levels of development in the USA Basketball Player Development Curriculum, which follows later in the guide. Each stage is incorporated into the appropriate level, and that level is identified in parentheses. In some instances, levels incorporate multiple stages to account for the various types of players throughout a program.

As you review, it’s important to note that USA Basketball considers competition as the act of competing against another team, or imparting team strategies to prepare to compete against another team. Conversely, USA Basketball considers training to include all activity related to a player’s technical skill development. Therefore, the recommended training to competition ratios listed throughout the guide reflect those considerations.

Long Term Athlete Development Model

(Found in USAB Introductory Level)

Approximate Age: 0-6 years old

OBJECTIVES: Starting at infancy, provide opportunities for children to be physically active each day within a safe, fun environment. Physical activity through play is an essential part of a child’s development. Activity should incorporate fundamental movement skills throughout the four environments that lead to maximizing a child’s physical potential:

In the water: Swimming

On the ground: Basketball (dribbling)

In the air: Gymnastics

On ice and snow: Sliding (skiing, skating)

(Found in Introductory & Foundational Levels)

Approximate Age: 6-9 years old

OBJECTIVES: Learn all fundamental movement skills (build overall motor skills). Participation once or twice per week in basketball, but daily participation in other sport activity is essential for further excellence. Special game competitions recommended throughout the phase. Introduction to 5×5 principles/concepts only in late phase, avoiding actual 5×5 competition until fundamentals are further developed.

Stage 3: Learning To Train

(Found in Foundational Level)

Approximate Age: 8-12 years old

(Found in Foundational Level)

Approximate Age: 8-12 years old

OBJECTIVES: Learn all fundamental and basic basketball-specific skills (build overall sports skills). A 70:30 training to competition ratio is recommended. Divide actual competition between special games and 5×5 play, trying not to focus on 5×5 competition until later in the phase.

(Found in Advanced Level)

Approximate Age: 12-15 years old

Objectives: Build the aerobic base, build strength towards the end of the stage and further develop basketball skills (build the “engine” and consolidate basketball skills). Recommend 60:40 training to competition ratio. The 40% competition ratio includes 5×5 competition, special game competition, as well as team-oriented practices.

(Found in Advanced & Performance Levels)

Approximate Age: 14-17 years old

OBJECTIVES: Optimize fitness preparation as well as basketball, individual and position-specific skills (continue to maximize the “engine” of skills and performance). The training to competition ratio now changes to 50:50. 50% of available time is devoted to the development of player technical/tactical skills and fitness improvements, with the other 50% devoted to 5×5 competition and team-oriented practices.

(Found in Performance Level)

Approximate Age: 17+

Objectives: Maximize fitness preparation as well as basketball, individual and position-specific skills (goal is to optimize the “engine” of skills and performance). Training to competition ratio in this phase shifts to 25:75, understanding that the competition percentage includes team-oriented practices.

(Found in All Levels)

The Retirement/Retention Stage

OBJECTIVES: Retain athletes for recreational play, coaching, administration, officiating, and other basketball related activities.